![]() ![]() The thrill is short lived but remains fun every time it occurs. Only in his large state can PAC-MAN defeat ghosts, and while large any enemy he encounters is immediately crushed, along with any breakable objects in his path. The most fun method of attack is also the one used most sparingly – eating a power pellet and growing large. While mainly straight forward, there are a few enemies which cannot easily be defeated using a butt stomp and force you to use different methods, including metal enemies which require special power-ups to defeat, and boss battles which are pleasantly more in-depth than I expected. The rev roll is just a fast running charge which is used to traverse steep obstacles or to activate helivators – which are the game’s version of elevators, which move both horizontally and vertically. PAC-MAN has a few methods of attack, with a butt slam being his base attack and the ability to throw the pac dots he collects or use his rev roll as secondary methods. So where are we with Star Citizen? The whole story as of Q2 2023 What seems at first to be rather straight-forward level design often ends up having quite a bit of exploration built in, especially for those intent on collecting 100% of items. This is cleverly concealed by multi-tiered level design though, with PAC-MAN working his way up, down, as well as back and forth throughout levels as he unlocks new paths to progress and uncovers secrets. Play takes place mainly on a horizontal field, although quasi-3D elements are thrown in such as sometimes being able to walk toward and away from the camera, but mainly you work your way from left to right. The game plays much like you’d expect from a 2D/3D hybrid platformer, taking a few cues from both the Donkey Kong and Mario series. Additional areas will open as you progress and work your way up to TOC-MAN’s mansion. Aside from the first level, the game is surprisingly open, allowing you to jump between multiple areas, with two to three being open to explore at any given time. Ghost Island is comprised of six distinct areas, each featuring three to four levels and a boss battle. PAC-MAN immediately heads to Ghost Island to rescue his family and take down TOC-MAN. PAC-MAN returns home to find that his family has been taken captive by a bunch of bumbling ghosts who meant to kidnap PAC-MAN himself, on the orders of the nefarious TOC-MAN, who obviously has a few issues with PAC-MAN that he needs to work out. The story is, unsurprisingly, rather basic but works well enough to get the adventure started. While not on par with the greats of the platforming genre, I was still pleasantly surprised by the creativity on display in this charming, albeit short, adventure. As such, I can look at PAC-MAN World Re-Pac without nostalgia potentially blinding me, and I must say – I’m rather impressed. Somehow, I missed that the game even existed despite PS1 being my system of choice during my formative years. I have no nostalgia for the original PAC-MAN World. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |